Post Jam Update 1


Today I worked with the UV Mapper for Unity's Probuilder plugin to add textures to several of the items in the level. I also "cheated" by adding a quad to the monitor screens and the keyboard, and just added a texture to the quad. Have a look at the Field Notes under the candle and the coaster for the manual UVW Mapping, as well as the wood texture on the desk and chair for Auto UV mapping based on worldspace. I found a speaker model I had been working on during the jam too - I have no idea why I didn't put it in earlier.

I also edited the camera so that if you're on a computer you can use the scroll wheel to zoom in and out by editing the field of view of the camera. I also moved the camera closer so that I didn't have to bother with looking through walls. I took out some of the baked lighting so that it wouldn't be as obvious what is missing from the room by the shadow map.

I would still like to add more things to the room, audio, and a way to win or lose.

Files

Diff05.zip Play in browser
Feb 09, 2021

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